#1 | 10/26/2009Ups and Downs
The Spooky Spoon is turning everything upside down, so 1 and 8 are sent out to help 4.
#2 | 10/27/2009On the Move
People keep counting when they don’t need to - thanks to the Problem Blob. 5 sorts things out.
#3 | 10/28/2009Very Shapely
The Shape Japer is into extreme shapes – 6 gets busy sorting things out.
#4 | 10/29/2009Wee Three Phone Home
The Puzzler sets a puzzle, and 3 is up to the challenge, with a little help from, 7, 8, and 9.
#5 | 10/30/2009Did You Notice Anything?
The Numbertaker’s causing problems, but strangely people don’t notice. 4 to the rescue!
#6 | 11/02/2009Measured Response
The Shape Japer’s changing the lengths of things – 6 and his buddy sticks are on the case!
#7 | 11/03/2009Think Again
Sometimes it’s good to think again, as 5 discovers when she’s dealing with Spooky Spoon’s latest stirrings.
#8 | 11/04/2009Carry On Counting
People need to carry on counting, not start again – 6 sorts out the Problem Blob.
#9 | 11/05/2009A Record In The Charts
People need more information – so 4 goes out there battling with the Puzzler.
#10 | 11/06/2009Half Time
The Numbertaker is halving the numbers of everything - 4 is sent out to stop him. In this episode, 4 turns into a 1, a 2 and an 8.
#11 | 11/09/2009A Close Thing
A girl can't get near to her teddy, and grown ups need help with things being too close. 6 flies out to sort the Problem Blob.
#12 | 11/10/2009A Circle At Both Ends
The Shape Japer is having fun with cylinders - 5 to the rescue!
#13 | 11/11/2009Matchmaking
Numbers don’t match when the Numbertaker’s about - until 3 saves the day.
#14 | 11/12/2009A Different Sort
Spooky Spoon is jumping things about – and 4 is the one to sort her out.
#15 | 11/13/2009Areas Of Concern
The Puzzler is making things bigger and smaller – 6 and the buddy tiles save the day.
#16 | 12/07/2009The Dreaded Lurgi
5 to the rescue when things are going up and down and round and round, all thanks to the Problem Blob.
#17 | 12/08/2009Fraction Fiction
The Shape Japer is splitting things into fractions, and 3 is on the case.
#18 | 12/09/2009Interesting Times
7 tells the story of how 3, 4, 5, and 6 had to sort out day and night when Spooky Spoon mixed things up.
#19 | 12/10/2009More Ways Than One
When the Puzzler bubbles 8, 4 has to find three different ways making eight to release him.
#20 | 12/11/2009Hundreds and Thousands
6 saves the day when the Number-taker is taking hundreds and thousands.