#1 | 09/07/1996Yes, We Have No Bananas
A chimp in a spaceship goes off course into the far edges of the universe.
#2 | 09/07/1996Yes, We Still Have No Bananas
Captain Simian hides the anti-force in a disco ball that destroys Nebula's powers and frees the universe.
#3 | 09/14/1996Ape-lien
The crew find a derelict ship, some crystals and an alien egg. The egg hatches with a quick-evolving alien.
#4 | 09/14/1996The Monkey Has Landed
The crew encounters an idyllic-looking, Earth-like planet run by a protege of Nebula, Rhesus 2.
#5 | 09/21/1996Gorilla My Dreams
The Simians fight Rhesus 2 on the planet Medusa 4, where a device for anti-force can be found.
#6 | 09/21/1996Splitzy's Choice
The ship is damaged and the crew goes to a planet to get more flux to repair it before it is too late.
#7 | 10/05/1996Repo Ape
An anomaly makes the ship crash into a junkyard, and the crew is captured by a robot called Matrix.
#8 | 11/02/1996Gormongus!
An unknown ship attacks the Avenger crew, kidnapping Gor and Spydor, who are forced into a fight ring.
#9 | 11/09/1996Invasion of the Banana Snatchers
Giant alien bananas attach to the ship, capturing some of the crew and making clones of them.
#10 | 11/16/1996Lawnmower Ape
Gor gets increased intelligence, and Rhesus 2 wants to use him to create more anti-force for Nebula.
#11 | 11/23/1996Monkey in the Middle
Rhesus 2 steals gravitons that cause a rip in the fabric of the universe.
#12 | 11/30/1996Plan Ape From Outer Space
The Simians find an alien planet on the other side of a wormhole that a meteor is about to hit.
#13 | 01/25/1997Monkey Puzzle Man
The Simians befriend a slick-talking traveler named Largo, who captures the crew for Rhesus 2.
#14 | 02/01/1997The Apes of Wrath
Rhesus 2 destroys the "holo-boon generator" and the replacement they get creates an evil dictator.
#15 | 02/08/1997Mind Over Monkey
A psycho-neutron annihilator bomb destroys all life forms and can protect itself from being discovered.
#16 | 02/15/1997Planet of the Humans
On a primitive planet, the monkeys find two aliens undergoing a rite of passage.
#17 | 02/22/1997Little House on the Primate
A microscopic-size ship of alien pioneers is looking for a home, and they settle for Spydor's rear end.
#18 | 03/01/1997Felonious Monks
The crew is kidnapped by Apax and only Shao Lin can save them.
#19 | 04/19/1997The Maltese Monkey
Damaged in battle, the Simian ship lands on the planet Maltese.
#20 | 04/26/1997Escape From the Plant of the Apes
The Simians encounter a ship full of plants and trees, the last survivors of a dead planet.
#21 | 05/03/1997Rhesus Pieces
A powerful being calling himself the Glyph offers Simian the chance of destroying Nebula.
#22 | 05/10/1997A Clockwork Orang
The monkeys need a few androids to help in defending the universe.
#23 | 05/17/1997Surf Monkeys Must Dive!
In the Caelin system, the primate ship is shot down and sinks into the pink ocean covering the planet.
#24 | 06/07/1997The Mandrill Who Knew Too Much
Nebula has figured out how to get his hands on the GLOP generator.
#25 | 06/14/1997Ape-pocalypse Now!
Nebula has the GLOP generator but needs one last part from the Primate Avenger.
#26 | 06/21/1997Ape-pocalypse... A Little Later!
Capt. Simian is lost on a world of illusion, and only a visit from Mandrax can save him.