Daniel teams up with a legendary tracker to help him reverse a demonic curse and restart an age of magic that has mysterious ties to Daniel's family.
#1 | 01/26/2023Swing Batter Batter
To rejoin the Trackers' Guild, Daniel needs an Untrackable — and his new friend Shak knows exactly where to find one.
#2 | 01/26/2023A Secret for a Secret
After coming across an unusual shrine in Jayce's hideout, the group travels to the most cursed place on Earth to look for the legendary tracker.
#3 | 01/26/2023The Hidden Island
Daniel decides to help Jayce track an ancient coffer in exchange for an item he desperately needs... if they can make it off a mysterious island alive.
#4 | 01/26/2023The Tickle Pit
At the illegal trading post, Jayce tries to make good on his deal with Daniel. But first, Daniel must play a sinister game to pay off his debt to Kel.
#5 | 01/26/2023Witches Only
In order to get their hands on Witching Silver, the gang infiltrates a secret forge. Meanwhile, Lucy and Hoagie pay a visit to the oracle.
#6 | 01/26/2023Break On Through
The team astral projects into another realm to figure out the location of the Scepter. There, Daniel learns about his family from an unexpected source.
#7 | 01/26/2023Gizmos and Death Traps
To repair his armor, Daniel will have to strike a deal with a tough-talking fish. Then, Jayce and Shak storm a volcano in search of the Scepter.
#8 | 01/26/2023The Final Trial
In Selcouth, the teams must pass four trials to win the Scepter — unless someone untrustworthy beats them to it.
#9 | 01/26/2023The Scepter and the Sacrifice
A powerful item falls into unexpected hands, leaving Shak to make an impossible choice. Later, Daniel and his friends try to contain a dark force.
#10 | 01/26/2023You've Looked Better
Back in New York, the city's greatest magicians combine their powers to battle a formidable foe. But will it be enough to save magic as they know it?