The Ark and the Aardvark(2024)
An aardvark named Gilbert lands the job of shepherding all the animals onto Noah's Ark.
An aardvark named Gilbert lands the job of shepherding all the animals onto Noah's Ark.
An aardvark tries to catch one ant without success.
The aardvark has evolved to be one of a kind. You could say the same of Josh Norman.
The Aardvark chases The Ant, but this time The Ant has found a new pal in a termite.
At first he was but a curiosity...though later he would be known as the greatest hero to enter our gates.
The Ant's "lodge brothers" come to his rescue and thwart the Aardvark's nefarious plans.
Aardvark's computer contraption that he consults for advice on how to catch the Ant only guides the Aardvark through an exercise of painful futility.
After being run over by a truck, both the ant and the aardvark wind up in the hospital with broken legs. However that, along with sharing the room with an aggressive bulldog, doesn't stop the aardvark from continuing to pursue the ant as his dinner. NOTE: Last "Ant and the Aardvark" cartoon.
The Aardvark finds further opposition, in the form of another hungry aardvark, to his aim of ant intake - and so ensues a battle of aardvarks for digestive possession of Charlie, with use of spread-on-ground thumb tacks and rubber cement, plus jet-powered stilts and a tripping rope.
To bar the Ant from subterranean refuge, the Aardvark strives to plug every ant hole in existence and, to his dismay, discovers a hole of volcanic proportions which is the dwelling of Charlie's huge, older kin.
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The Aardvark's vacuum cleaner, intended by him to inhale the Ant after his own snout becomes corked and bottled, ingests an angry bear.
Four interns are brought into Manhattan and given 12 weeks to design, develop, debug and ship a program that will change the way computer geeks around the world fix their friends' computers. Boondoggle Films presents a journey through the world of software development from the perspective of a unique upstart, four quirky interns, and the world of The Geek.
The Aardvark is hungry. He spots an anthill. Inside is the Ant. It seems that dinner is for sure. One problem: the Ant has a friend who owes him a favor... a tiger. Returning the favor, the tiger guards the Ant and his pals from the Aardvark.
The setting: two South Sea islands. On one: a hungry, shipwrecked Aardvark. On the other: an army of (food) Ants. The Aardvark knows that this is true because he sees the Ants in his spyglass. All that you have to do is swim right over there... except that there's a mean old shark who won't let that happen. The Aardvark tries, but he fails. Next, he gets a surfboard. The shark eats that as if it's newspaper.
Whilst hiding out in a house after escaping from being chased by the Aardvark, the Ant discovers a bottle of "Vitamins for Strength"; and after eating a couple of them, becomes ten times stronger than he used to be- much to the Aardvark's displeasure!
The Ant is captured by a scientist and placed in an insect specimen container within the scientist's mobile laboratory, and fortunately for the Ant, his host does not approve of the Aardvark's Ant-snatching attempts.
A grocery truck loses a shipment of chocolate-covered ants. The Aardvark and another green aardvark fight over a can of ants, which they can't seem to open.
A Is For Aardvark was a Canadian television informational series which aired on CBC Television in 1954.